RogueJack21
HOW TO PLAY
This is following the basics of BlackJack rules, with a few twists to it:
- Whoever scores the hand deals damage to the opponent based on the difference between his hand value and the opponent's hand value. For example, if you win with a 20 and your opponent has a 18, you deal: 20-18 = 2 damage
- In a case of a [BUST] (hand value over 21) : Your hand value becomes 0, so you take damage corresponding to the opponent's hand value
- In case of a [BLACKJACK) (hand value = 21) : On top of the normal damage, cards also apply the following effects based on their suits:
- Spades: Deals extra damage equal to the card's value
- Hearths: Heals you equal to the card's value
- Clubs: Grants you shield equal to the card's value
- Diamonds: Steal chips equal to the card's value
Use your chips to buy a Jokers Booster from the shop to add some powerfull passive to your deck, or buy a Card Upgrade Booster to add powerfull effect o your cards!
Have fun, and don't hesitate to give me feedback/suggestions :)
Status | In development |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (5 total ratings) |
Author | Bakamyst7 |
Genre | Card Game |
Made with | Godot |
Tags | 2D, Deck Building, Godot, Roguelike, Roguelite |
Average session | A few minutes |
Languages | English |
Comments
Log in with itch.io to leave a comment.
Was this at all also inspired by dungeons and degenerate gamblers?
Yes, you could think of it as a mix between Balatro & DDG, with some unique twists to it :)
when I beat all the enemy's it just keeps fighting last enem
Indeed, in this demo the game loops once you have defeated all 15 ennemies. I'm quite impressed you managed to beat them all, not a lot of play testers have :)
I'm curious to hear what strategy you used? Also, I'd love to hear what improvements/ideas you would have to make the game better :)
I did that on the version with 11 enemy's all so can u fix bug where your cards dissaper and u cant do any thing this happens to me twice on the shark
it happens on the hustler aswell
This should be fixed, please let me know :)
The game softlocks here.
This has been fixed with the last update, which also adds a lot of new things:
- Player / Enemy deck view when hovering the deck
- New special cards inside the starting decks : Gold Card and Wild Card
The dealer has 0 health always I think?
It should start with 15 health, which means you can pretty much one shot it at the moment. But I'll update a new version soon with higher HP and a proper WIN/LOSE screen :)
Lot of new things added, you should check it out :)
Nice progress! :) Looking forward to being able to unlock the other starting decks
Working on a big update that will include:
- Shop: Can purchase new cards and cards upgrades between each enemy encounter
- Card Upgrades: cards can now be upgraded to have special features, such as granting extra gold, damage, shield, etc, and even a transparent card upgrade that allows you to see the card face up even when its face down :)
Will be released soon, just have to do some polish!